Level Art

Level Art

I have over 13 years of experience in Level Art creation and I have been involved in most areas of the level creation process. I have also been lucky enough to work on many different types of games ranging from hard sci-fi to horror, realistic or even retro-futuristic.

Some areas I could for example help out with:

  • Asset creation (3d models, modular sets, etc...)
  • World building: designing, detailing and populating the world according to the established level design
  • Texturing environments: material creation, texturing
  • Setting up mood
  • Lighting
  • Ambient particle systems and effects
  • Post processing and camera effects


Check out my portfolio for more screenshots of my work.